Struct deskulpt::states::CanvasClickThrough
source · pub(crate) struct CanvasClickThrough<R: Runtime> {
yes: bool,
menu_item: MenuItem<R>,
}
Expand description
Canvas click-through state information.
Fields§
§yes: bool
Whether the canvas is click-through.
The menu item for toggling the canvas click-through state.
Implementations§
source§impl<R: Runtime> CanvasClickThrough<R>
impl<R: Runtime> CanvasClickThrough<R>
Auto Trait Implementations§
impl<R> Freeze for CanvasClickThrough<R>
impl<R> !RefUnwindSafe for CanvasClickThrough<R>
impl<R> Send for CanvasClickThrough<R>
impl<R> Sync for CanvasClickThrough<R>
impl<R> Unpin for CanvasClickThrough<R>
impl<R> !UnwindSafe for CanvasClickThrough<R>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more